Just Type 1.0


'Obviously this is a product with great depth and even greater promise. I found it most enjoyable and quite challenging at times. I think great games are defined by their longevity and Air Hauler has already proved that it has that in its first release, Version 2 offers so much more, so once it's finished and with the help of the Early Access users to iron out any major bugs, I'm sure it will. Jul 03, 2018  What's new in Just BASIC 2.0: Updated for use with Windows 10, this new version adds a boatload of new features and includes important fixes. Read the full changelog. (1) 0/1 = simply means what do you multiply ‘1’ with to get ‘0’. So as you know multiplying ‘1’ with a ‘0’ gives you zero, so the answer is zero. (2) 1/0 = now what do you multiply ‘0’ with to get a ‘1’???

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Example

<!DOCTYPE html>
<html>
<head>
<title>Title of the document</title>
</head>
<body>
The content of the document......
</body>
</html>
Try it Yourself »

Definition and Usage

The <!DOCTYPE> declaration must be the very first thing in your HTML document, before the <html> tag.

The <!DOCTYPE> declaration is not an HTML tag; it is an instruction to the web browser about what version of HTML the page is written in.

In HTML 4.01, the <!DOCTYPE> declaration refers to a DTD, because HTML 4.01 was based on SGML. The DTD specifies the rules for the markup language, so that the browsers render the content correctly.

HTML5 is not based on SGML, and therefore does not require a reference to a DTD.

Tip: Always add the <!DOCTYPE> declaration to your HTML documents, so that the browser knows what type of document to expect.

Browser Support

Element
<!DOCTYPE>YesYesYesYesYes

Differences Between HTML 4.01 and HTML5

There are three different <!DOCTYPE> declarations in HTML 4.01. In HTML5 there is only one:

HTML Elements and Doctypes

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Look at our table of all HTML elements, and what Doctype each element appears in.

Tips and Notes

Tip: The <!DOCTYPE> declaration is NOT case sensitive.

Tip: To check if the HTML of your Web documents is valid, go to W3C's validation service.

Common DOCTYPE Declarations

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HTML 5

HTML 4.01 Strict

This DTD contains all HTML elements and attributes, but does NOT INCLUDE presentational or deprecated elements (like font). Framesets are not allowed.

<!DOCTYPE HTML PUBLIC '-//W3C//DTD HTML 4.01//EN' 'http://www.w3.org/TR/html4/strict.dtd'>

Just Type 1.0 Free

HTML 4.01 Transitional

This DTD contains all HTML elements and attributes, INCLUDING presentational and deprecated elements (like font). Framesets are not allowed.

<!DOCTYPE HTML PUBLIC '-//W3C//DTD HTML 4.01 Transitional//EN' 'http://www.w3.org/TR/html4/loose.dtd'>

HTML 4.01 Frameset

This DTD is equal to HTML 4.01 Transitional, but allows the use of frameset content.

<!DOCTYPE HTML PUBLIC '-//W3C//DTD HTML 4.01 Frameset//EN' 'http://www.w3.org/TR/html4/frameset.dtd'>

XHTML 1.0 Strict

This DTD contains all HTML elements and attributes, but does NOT INCLUDE presentational or deprecated elements (like font). Framesets are not allowed. The markup must also be written as well-formed XML.

<!DOCTYPE html PUBLIC '-//W3C//DTD XHTML 1.0 Strict//EN' 'http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd'>

XHTML 1.0 Transitional

This DTD contains all HTML elements and attributes, INCLUDING presentational and deprecated elements (like font). Framesets are not allowed. The markup must also be written as well-formed XML.

<!DOCTYPE html PUBLIC '-//W3C//DTD XHTML 1.0 Transitional//EN' 'http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd'>

Just Type 1.0 Game

XHTML 1.0 Frameset

This DTD is equal to XHTML 1.0 Transitional, but allows the use of frameset content.

<!DOCTYPE html PUBLIC '-//W3C//DTD XHTML 1.0 Frameset//EN' 'http://www.w3.org/TR/xhtml1/DTD/xhtml1-frameset.dtd'>

XHTML 1.1

This DTD is equal to XHTML 1.0 Strict, but allows you to add modules (for example to provide Ruby support for East-Asian languages).

Just

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<!DOCTYPE html PUBLIC '-//W3C//DTD XHTML 1.1//EN' 'http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd'>

Just Type 1.0 Movie